Intense two-day experience in “The Art and Science of Passing Techniques.”
The proper fundamentals of stance, snap technique and Center/Quarterback exchange.
Discipline execution of footwork: one-step, three-step drop, five-step drop, sprint-out, boot-leg, play-action, screen, draw and gun.
Knowledge and understanding of the proper mechanics of throwing the football.
Proper passing mechanics: grip, body position, throwing motion, problems, release, QB flight problems and solutions.
Learn drills and exercises that will enhance a Quarterback’s throwing ability.
Throw with more power.
Throwing with greater accuracy.
Proper and quicker footwork mechanics.
Movement in the pocket and stepping up to throw.
Core (abdominals, obliques, hip flexers & lower back) strength work-out for QB’s.
Rotator-cuff, wrist, elbow and grip strength work-out for Quarterbacks.
Ball security, 3rd hand, recovering a fumble
Quick release drills.
Throwing deep with accuracy.
Leadership in the huddle.
Building hand dexterity.
Throwing tighter and consistent spirals.
Throwing on the move.
Escapes and scrambling techniques.
Time-tested effective drills for developing proper passing mechanics.
No Camp provides the footwork training that Alamo City Quarterback Camp stresses.
Motivational lectures concerning “Accepting the Risk of Leadership at the Quarterback Position.”
Detailed instruction on recognizing coverages & fronts.
Defensive recognition through “pre” and “post-snap” reads will be emphasized and drilled.
Time management in a game.
Mental aggressiveness and assertiveness in leadership.
Designed for the athlete that wants to play football’s most demanding and exciting position.
QUARTERBACK CAMP EXPECTATIONS
Expect and be ready, to really, really WORK … not play games.
Spend the majority of their time on the field in throwing and drill rotation.
Grouped according to their age, skill, and experience.
Your improvement these next two days will be a by-product of hard work on your part.
The basic fundamentals will be stressed and practiced repeatedly until they become second nature … where under game conditions … will become automatically.